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Instead, it takes several weeks before they respawn, at which point they can be found again. They can not be found via traveller as they do not respawn right away.
If you keep heroes with dislikes against other heroes in the same group, those heroes might eventually leave "to go back home" or "settle down". If one has escaped on their own, were not captured, or released due to a peace treaty, they can be found in taverns as usual. When freed, some heroes might be freed with you, but may also be captured and you will need to see a Ransom Broker to get them free for money (in which case they will come to you within 1-2 days) or have to free them like every other prisoner. If you are taken prisoner, you have to wait until you are free. You can ask a Traveller in the tavern for the position of each hero that once was in your group, so it is advisable to recruit them all once and then release them if you cannot use them right away. If you voluntarily part ways with a hero (via the dialog option or by not taking them back in after a mission), you can just pick them up again (no recruitment cost). There are several ways to (temporarily) lose a hero: Since they do not have a strict level cap, they can eventually exceed the wages of any other troop in the game once leveled high enough. Regardless of recruitment cost, all require the same wages according to their level. Many of them require money (ranging 100 - 500) before they join your party with 5 companions that will join for free. Their locations are random and they will change from time to time, so it is important to check back at taverns regularly. Warband version have additional conversation like checking faction integrity and improving the right to rule.įor more detailed information on ideal parties and keeping your heroes happy, see hero tactics.Ĭompanions are found in taverns throughout Calradia. In the original, there are lack of conversation options with the only option of checking their opinion and their story. There is a difference between the original and Warband version. Often, they will talk to you when you are doing something which they do not like, such as failing quests or running low on food. Įvery Hero likes one other Hero and hates two others (they will either tell after a battle or during the journey) and also likes/dislikes certain actions. In all games except for Mount and Blade II: Bannerlord companions cannot be killed. Like the player character, heroes never die and are only knocked unconscious.
Heroes or companions are unique troops with individual names, stories, skills, attributes, and equipment (all of which can be chosen by you). For the heroes featured in Bannerlord, see Companions (Bannerlord). For the heroes featured in Viking Conquest, see Heroes (Viking Conquest). For the heroes featured in Mount&Blade: With Fire & Sword, see Heroes (With Fire & Sword).