
To address this issue, I've removed the perfection rating filtering from high level crafting bases. Rare versions very still shown consistently, but were given the wrong highlight. This practically mostly affects the highlight of normal/magic atlas-base-jewellery, such as opal rings, vermillion rings, crystal belts etc. This bug has caused certain items to be hidden, when they should've been shown. PERFECION/BASE-DEFENCE-PERCENTILE FILTERING BUG:Ĭurrently the 3.16 version of the game includes a bug that displays weapons and jewellery ingame with the perfection rating (basedefencepercentile) of 0, instead of 100 as stated in GGG's descriptions ( )

NeverSink's itemfilter - version 8.3.1 - BaseDefencePercentile bug-fixes and scourged item handling and eco-adjustments
